| Action | Resource | Minimum Amount | Range | Chance | Embassy Level |
|---|---|---|---|---|---|
| Buys | Minerals | 1000 | N/A | N/A | N/A |
| Sells | Wood | 500 | +8% | 100% | 0 |
| Beam | 10 | +25% | 15% | 5 | |
| Scaffold | 1 | +10% | 10% | 10 |
| Resource | Season | Amount Modifier |
|---|---|---|
| Wood | Spring | -5% |
| Summer | +35% | |
| Autumn | +15% | |
| Winter | +5% |
| Action | Resource | Minimum Amount | Range | Chance | Embassy Level |
|---|---|---|---|---|---|
| Buys | Iron | 100 | N/A | N/A | N/A |
| Sells | Catnip | 35,000 | +15% | 100% | 0 |
| Parchment | 5 | +25% | 25% | 5 | |
| Manuscript | 3 | +25% | 15% | 10 | |
| Compendium | 1 | +25% | 10% | 15 |
| Resource | Season | Amount Modifier |
|---|---|---|
| Catnip | Spring | +20% |
| Summer | -5% | |
| Autumn | +15% | |
| Winter | +45% |
During an Iron Will & Black Sky Challenge combo
Sharks trade iron for science. They will become available for trade after the 1st year has passed and no kitten housing has been built. The trade requires iron only, until the first zebra joins, which will adjust to require the normal 50 catpower thereforward. This will further adjust to require gold once Currency and Gold Ore are researched. The Seasonal adjustment is inverted so long as they are science traders.
| Action | Resource | Minimum Amount | Range | Chance | Embassy Level |
|---|---|---|---|---|---|
| Buys | Wood | 500 | N/A | N/A | N/A |
| Sells | Iron | 250 | +12% | 100% | 0 |
| Steel | 25 | +10% | 25% | 5 | |
| Gear | 5 | +25% | 10% | 10 |
| Resource | Season | Amount Modifier |
|---|---|---|
| Iron | Spring | -25% |
| Summer | -5% | |
| Autumn | +35% | |
| Winter | -20% |
During an Iron Will & Black Sky Challenge combo
Griffins trade wood for iron. They will become available for trade after the 1st year has passed and no kitten housing has been built. The trade requires wood only, until the first zebra joins, which will adjust to require the normal 50 catpower thereforward. This will further adjust to require gold once Currency and Gold Ore are researched. The seasonal adjustment is inverted so long as Sharks are science traders.
| Action | Resource | Minimum Amount | Range | Chance | Embassy Level |
|---|---|---|---|---|---|
| Buys | Ivory | 500 | N/A | N/A | N/A |
| Sells | Minerals | 1000 | +18% | 100% | 0 |
| Slab | 5 | +15% | 75% | 5 | |
| Concrete | 5 | +5% | 25% | 10 | |
| Megalith | 1 | +10% | 10% | 15 |
| Resource | Season | Amount Modifier |
|---|---|---|
| Minerals | Spring | +25% |
| Summer | +5% | |
| Autumn | -35% | |
| Winter | -5% |
| Action | Resource | Minimum Amount | Range | Chance | Embassy Level |
|---|---|---|---|---|---|
| Buys | Slab | 50 | N/A | N/A | N/A |
| Sells | Iron | 300 | +8% | 100% | 0 |
| Plate | 2 | +25% | 65 % | 0 | |
| Titanium | (0.03 * Trade Ships) + 1.5 | +0% | (0.35 * Trade Ships)% + 15% | 0 | |
| Alloy | 0.25 | +5% | 5% | 5 |
| Resource | Season | Amount Modifier |
|---|---|---|
| Iron | Spring | +0% |
| Summer | +15% | |
| Autumn | -10% | |
| Winter | -20% | |
| Plate | Spring | +5% |
| Summer | -15% | |
| Autumn | +5% | |
| Winter | +25% |
| Action | Resource | Minimum Amount | Range | Chance | Embassy Level |
|---|---|---|---|---|---|
| Buys | Scaffold | 50 | N/A | N/A | N/A |
| Sells | Coal | 350 | +15% | 100% | 0 |
| Oil | 100 | +15% | 25% | 5 |
| Resource | Season | Amount Modifier |
|---|---|---|
| Coal | Spring | +0% |
| Summer | +5% | |
| Autumn | +15% | |
| Winter | -5% |
| Action | Resource | Minimum Amount | Range | Chance | Embassy Level |
|---|---|---|---|---|---|
| Buys | Titanium | 250 | N/A | N/A | N/A |
| Sells | Uranium | 1 | +25% | 95% | 0 |
| Thorium | 1 | +25% | 50% | 5 |
| Resource | Season | Amount Modifier |
|---|---|---|
| None |
| Action | Resource | Minimum Amount | Range | Chance | Embassy Level |
|---|---|---|---|---|---|
| Buys | Unobtainium | 5000 | N/A | N/A | N/A |
| Sells | Starchart | 250 | +80% | 50% | 0 |
| Time Crystal | 0.25 | +15% | 98% | 0 | |
| Black Liquid Sorrow | 1 | +10% | 15% | 0 | |
| Relic | 1 | +0% | 5% | 0 |
| Resource | Season | Amount Modifier |
|---|---|---|
| None |
| Race | Attitude | Prerequisite |
|---|---|---|
| Lizards | Friendly (+25%) | Year 20* |
| Sharks | Neutral (0%) | Year 20* |
| Griffins | Hostile (-15%) | Year 20* |
| Nagas | Neutral (0%) | 1500 Culture** |
| Zebras | Hostile (-30%) | 1 Trade Ship |
| Spiders | Friendly (+15%) | 100 Trade Ships 125k Max Science |
| Dragons | Neutral (0%) | Nuclear Fission |
| Leviathans | Neutral (0%) | Black Pyramid*** |
* This can be decreased to year 5 by having >0 Karma, and to year 1 with the Diplomacy Metaphysics upgrade.
** The requirement is to have 1500 Culture in storage, not maximum storage.
*** Unlocking Leviathans does not make them permanent. Read the Leviathans page for more info.
| Race | Item | Starting Chance |
|---|---|---|
| Lizards | Manuscript Furs |
-3% -6% |
| Sharks | Oil Plastic |
-1% -20% |
| Griffins | Alloy Microchips |
-5% -12.5% |
| Nagas | Uranium Thorium |
-8% -16% |
| Zebras | Steel Starcharts Coal Unobtanium |
-5% -15% -20% -24.5% |
| Spiders | Plastic | -20% |
| Dragons | Temporal Flux Antimatter |
-7.5% -17.5% |
| Leviathans | Temporal Flux Tears |
-10% -10% |