At various time, when certain conditions are met, events will occur.
Certain Metaphysics upgrades and lategame buildings can increase the frequency of these events.
Event | Frequency | Condition | Reward |
---|---|---|---|
Rare Astronomical Event | Daily | .25% chance per day, +.2% per observatory Can be improved with Chronomancy, Astromancy Can be improved with Temporal Accelerator, Blazar |
Science: (25 + celestialBonus) * (1 + scienceRatio) The celestial bonus via Celestial Mechanics is 5 in normal mode and 15 in Iron Will. If (eventChance <= 1) 1 Starchart (with Astronomy). If (eventChance > 1) each event will give starcharts equal to the closest two whole numbers. (Ex: an eventChance of 2.7 will award 2 or 3 starcharts) |
Meteor | Daily | .1% chance per day, +0.4% in Iron Will Mode Can be improved with Chronomancy Can be improved with Temporal Accelerator, Blazar |
Minerals: 50 + 25 * (mineralRatio), +10% if in Iron Will Science: 15 * (1 + scienceRatio) with Celestial Mechanics |
Workshop Automation | Seasonal | Storage at 98%, first day of spring + first day of autumn with upgrade | Auto-craft beams and slabs with Workshop Automation Auto-craft plates with Pneumatic Press |
Unicorn Rift | Daily | Ivory Tower, % chance based on number Can be improved with Unicornmancy Can be improved with Temporal Accelerator, Blazar |
+500 Unicorns, +10% of your unicorn bonus from unicorn ziggurats |
Ivory Meteor | Daily | Ivory Citadel, % chance based on number Can be improved with Unicornmancy Can be improved with Temporal Accelerator, Blazar |
+250 Ivory + 0-1500 * your ivory bonus from unicorn ziggurats |
Alicorn Descent | Daily | Sky Palace, % chance based on Sky Palaces, Unicorn Utopias, and Sunspires Can be improved by completing the Pacifism Challenge |
+1 Alicorn |
Sunlifter activation | Yearly | Net Energy > 0, first day of spring | +1 Antimatter per Sunlifter |
Elder arrival | Yearly | +3.5% base chance per Black Pyramids +10% multiplier per Marker |
Trade with Leviathans (Time Crystals, Sorrow, Starcharts, Relics) |
Temporal Paradox | Seasonal | Chronosphere, cooldown of random length | Void |
AI Apocalypse | Yearly | First day of spring, AI Level > 14 Won't happen if you enact a Transkittenism Policy |
-1% of most non-craftable resources per AI level above 14 |